Anand HotwaniLook-Development & Lighting

I am a 3D artist based in London and Cambridge. Fascinated by the intersections between art and science in Computer Graphics, I am currently working as a Technical Artist at the game studio Ninja Theory.

My specialisation is in Lighting & Look-Development, though my generalist skillset also encompasses modelling, rigging, Python scripting and Shader writing in C++.

Software I am familiar with: Maya, Houdini, Arnold, Renderman, V-Ray, Unreal Engine 4.

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